iCalendarThe schedule is also available for mobile devices at m.assembly.org.
| Thursday | |
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| 12:00 |
ASSEMBLY Summer 2011 starts!
All Areas – iCal |
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Main entrance opened
Main entrance – iCal Main entrance is opened and stays open during the whole party. You can bring you equipment through here when the loading doors are closed. |
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Loading doors are opened
Loading entrances #1 and #2 – iCal Loading doors #1 on the ground floor and #2 on the first floor are opened. Use loading doors #1 to get your equipment into the Main arena and loading doors #2 into Grand stands, GameLab and Demoscene area. |
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AssemblyTV broadcast starts
AssemblyTV – iCal AssemblyTV is Assembly's own TV channel that broadcasts program during the whole event. |
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Sign-up for street basketball & Guitar Hero solo guitar
PMS – until 18:00 – iCal Sign-up for street basketball and Guitar Hero solo guitar competitions is open at the PMS. Street basketball consists of maximum 16 4-player teams so get your friends signed up! |
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Sign-up for sports and machine dance compos
PMS – until 11:00 Friday – iCal Sign-up for sports and Machine Dance competitions is open at the PMS. Throw some floppies or CDs or gather 3 friends to play in the soccer tournament. There is limit for maximum 16 teams in the soccer tournament so make sure you register early if you want to participate! |
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Sign-up for poker tournament
PMS – until 16:00 Saturday – iCal Sign-up for poker tournament through PMS |
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ASUS ROG Starcraft 2 - Brackets D, E, F
Powerplay – until 16:00 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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| 15:00 |
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GameDev compo recording - come to Infodesk
Infodesk – until 18:00 – iCal If you are participating in GameDev competition and have not submitted your own gameplay video before Thursday 17:00 you may come to record a gameplay video where you show-off your game. |
| 17:00 |
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ASUS ROG Starcraft 2 - Brackets C, G, H
Powerplay – until 21:00 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
| 18:00 |
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Loading doors close
Loading entrances #1 and #2 – iCal Both loading doors are closed and loading doors #1 on the ground floor open next time on Friday 12:00. Use the Main entrance to get your equipment in during this time. Loading doors #2 on the first floor stay closed until Sunday 10:00. |
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Guitar Hero: Guitar tournament - qualifying round #1
Guitar Hero – until 00:00 Friday – iCal In Guitar Hero: Guitar tournament individual players play against each other in Guitar Hero 5 game. |
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FIFA 2011 - tournament
Game hall – until 00:30 Friday – iCal FIFA 11 is a football video game. In this tournament players compete for a place the World Cyber Games, often known as eSports Olympics, in South Korea in December. |
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Heroes of Newerth - Tournament
Own computer place – until 06:00 Sunday – iCal Heroes of Newerth is a real time strategy game where players try to destroy opponent's heavily fortified primary structure and during the same time defend their own against enemy player and computer's forces. |
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ARTtech seminars - Digital resistance, East European demo art
Seminar area – until 18:45 – iCal The Alternative Party presents a showcase of old computer hardware (and new software for them) from the Soviet Union and East European countries, showing a rare glimpse of the unique computing culture that is very different from the corporate-driven, western hardware offerings. A show of unique styles of digital art, influenced by demo art and local computer hobbyist cliques, with a distinct Eastern flavour. Speakers: Jari Jaanto and Visa-Valtteri Pimiä |
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| 19:00 |
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Fast music - sample set released
Website – iCal In Fast music competition you have 1.5 hours to create music with predefined chords that are published during this time. You need to successfully submit your entry to PMS before deadline. |
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ARTtech seminars - Why Being Poor and Having No Budget is Good For Making Game
Seminar area – until 19:45 – iCal Petri Purho presents a few ideas why making games without money or budget is actually a good thing. Examples included. |
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| 19:30 |
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Brink - Brackets
Game hall – until 00:30 Friday – iCal Brink is a first person shooter where teams compete against each other by completing objectives and gaining points from that. Games are played in 5-player teams with 20 minute time limit. |
| 20:00 |
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Street basketball
Outside main entrance – until 22:00 – iCal Street basketball tournament is played outside main entrance in 4-player teams. You need to sign-up beforehand in PMS if you want to participate in tournament but if you want to watch, you are welcome to. |
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ARTtech seminars - Remix Culture In The Demoscene
Seminar area – until 20:45 – iCal Filipe Cruz exposes the grey area between the creative versus the technical side of the demoscene and how they aren't necessarily opposed. Presentation will focus on some aspects of the remix culture and how it's perceived within the demoscene. Some aspects relating to copyright issues and the free culture movement are covered. |
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| 20:30 |
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Fast music - deadline
PMS – iCal In Fast music competition you have 1.5 hours to create music with predefined chords. You need to successfully submit your entry to PMS before this deadline. |
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Fast graphics - objectives released
Website – iCal In Fast graphics competition you have 1.5 hours to draw a picture according to theme published during this time. You need to successfully submit your entry to PMS before deadline. |
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| 21:00 |
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Opening ceremony
Stage – until 21:30 – iCal Some welcoming words and lights are turned down for the party. |
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ARTtech seminars - DRM of Pacman
Seminar area – until 21:45 – iCal Copy protections are everywhere. On music, movies, games, pretty much everything that is digital. But where did it start ? Not on your C64 in 1982 or any other home computer from that era but many of the R& |
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| 22:00 |
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Oldskool demo, individual and 4k intro compo deadline
PMS – iCal Deadline for oldskool, individual and 4k intro competitions. You need to successfully submit your work to PMS before this deadline and remember to verify from PMS that the competition you are taking part of is one of these competitions. |
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Fast graphics - deadline
PMS – iCal In Fast graphics competition you have 1.5 hours to draw a picture according to published theme. You need to successfully submit your entry to PMS this deadline. |
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Short film & Real Wild demo - format conversions help - come to Infodesk
Infodesk – until 01:30 Friday – iCal |
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ASUS ROG Starcraft 2 - Brackets A, B
Powerplay – until 02:00 Friday – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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Concert - Machinae Supremacy
Main stage – until 23:30 – iCal Machinae Supremacy did their 4th gig ever at Assembly 2002 event. Now they are back to celebrate the 20th Assembly Summer event. |
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| 22:15 |
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Extreme music and Oldskool demo - jury - come to Infodesk
Infodesk – until 02:15 Friday – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about Oldskool demo or Extreme music competition entries, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
| 22:30 |
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Fast music - jury - come to Infodesk
Infodesk – until 00:30 Friday – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about Fast music entries, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
| 23:30 |
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Fast graphics - jury - come to Infodesk
Infodesk – until 00:15 Friday – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about Fast graphics entries, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
| Friday | |
| 00:00 |
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GameDev compo
Big screen – until 01:00 – iCal In Game development competition entries are playable games that are published before Assembly starts. This event shows short gameplay videos of all participating games to give a quick overview how the games look like. |
| 09:00 |
Real wild demo - recording assistance - come to Infodesk
Infodesk – until 11:00 – iCal |
| 10:00 |
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ARTtech seminars - Perfect harmony: crowdsourcing matches musicians and sound designers to game developers
Seminar area – until 10:45 – iCal Learn how to use crowdsourcing as a part of your game development process to get audio production to work. In this session you'll learn about how the process works from the beginning to the end, and how you communicate effectively with the sound designers who are working for you. Speaker: Tommi Koskinen |
| 11:00 |
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Extreme music and Oldskool demo - compo entry recording, come to Infodesk
Infodesk – until 15:00 – iCal If your entry has been qualified to be shown on the big screen, we're recording it for display and need your demo and actual device for the recording session. |
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ASUS ROG Starcraft 2 - Single elimination 16 players
Powerplay – until 14:00 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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| 12:00 |
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Loading doors are opened
Loading entrance #1 – iCal Loading doors #1 on the ground floor are opened. Use loading doors #1 to get your equipment into the Main arena. |
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Guitar Hero: Guitar tournament - qualifying round #2
Guitar Hero – until 18:00 – iCal In Guitar Hero: Guitar tournament individual players play against each other in Guitar Hero 5 game. |
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Brink - Bronze match
Game hall – until 14:00 – iCal Brink is a first person shooter where teams compete against each other by completing objectives and gaining points from that. Games are played in 5-player teams with 20 minute time limit. |
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Team Fortress 2 - Brackets
Game hall – until 19:00 – iCal Team Fortress 2 is a first person shooter game where teams compete against each other by trying to achieve map-specific objectives. Games are played in 6-player teams. |
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ARTtech seminars - Browserscene: Creating demos on the Web
Seminar area – until 12:45 – iCal The Web is ready for the demoscene. In this talk Rob Hawkes shows you the technologies available for demo creators, game developers, and visual programmers. He'll run through some of the best demos that have been created with these Web technologies, and highlights some of the issues to be aware of. |
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| 12:30 |
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Sport compos - gather up at the infodesk
Infodesk – until 12:45 – iCal If you are participating in disk throwing, CD throwing or in the soccer tournament, come to the Infodesk. We're leaving from there to the grass fields by Messukeskus so audience should also come there if you are unsure about the place. |
| 13:00 |
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Disk throwing
Grass fields by Messukeskus – until 14:00 – iCal In disk throwing competition competitors throw a normal 3½" |
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CD throwing
Grass fields by Messukeskus – until 14:00 – iCal In CD throwing competition competitors throw standard 12 cm CDs as far as they can. |
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Music compo - jury - come to Infodesk
Infodesk – until 18:00 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the music competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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ARTtech seminars - Deconstructing a browserscene demo
Seminar area – until 13:45 – iCal Demos created with Web technologies are nothing more than HTML, CSS, and JavaScript, the same languages you use to build a website. In this seminar Rob Hawkes deconstructs a simple Web demo to show you how it was made, highlighting some of the key technologies along the way. |
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| 14:00 |
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ASUS soccer tournament
Grass fields by Messukeskus – until 16:00 – iCal Soccer tournament is played in maximum 16 4-player teams. |
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Graphics compo - jury - come to Infodesk
Infodesk – until 16:30 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the graphics competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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ASUS ROG Starcraft 2 - Single elimination 6 players
Powerplay – until 15:30 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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Cosplay event presented by BatMud
Stage – until 14:30 – iCal In BatMUD cosplay competition competitors dress up as BatMUD character and show-off their costume and possibly do a small act on the main stage. If you want to participate in this competition, sign up before Friday 10:00 at the BatMUD stand. |
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ARTtech seminars - Fumbling my way through pixel-based effects made learning WebGL a lot easier
Seminar area – until 14:45 – iCal Insights to the creative process of Bilotrip's "MKULTRA" demo for WebGL, how it came to be and what technological challenges it posed. Presentation includes a demonstration of the editing tools that were developed for the demo, and an overview of the evolution of our demo tools over the past two years, and how that evolution great influenced the way we create demo art. Speaker: Visa-Valtteri Pimiä |
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| 15:00 |
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ARTtech seminars - The Making of RO.ME
Seminar area – until 15:45 – iCal 3 Dreams of Black is an interactive film by Chris Milk for Danger Mouse & Daniele Luppi’s ROME album. It's also a website that aims to showcase WebGL. On this talk we'll go through the development process and learn some of the tricks, discoveries and mistakes. Speaker: Ricardo Cabello |
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RC helicopters: flying demonstration with T-REX 600N
Outside main entrance – until 15:30 – iCal |
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| 15:30 |
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Fast music compo
Big screen – until 16:15 – iCal In Fast music competition competitors have 1.5 hours to create music with predefined chords. |
| 16:00 |
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Machine Dance tournament
Third floor – until 21:00 – iCal Machine dance competition consists of player stepping on his game controller according to the patterns on the screen following music playing on the background. Game used in the Machine Dance tournament is In the Groove. |
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4k intro - jury - come to Infodesk
Infodesk – until 18:00 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the 4k intro competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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ARTtech seminars - Developing next generation of online games
Seminar area – until 16:45 – iCal Lassi Leppinen, co-founder & technology lead at Supercell talks about the development of browser MMO Gunshine.net, which provides gamers an immersive and deep game experience in a web browser, based on Flash so most users do not need to download anything. What kind of tools and methods were used in creating and balancing hundreds of enemy types, hundreds of missions and thousands of items? How did the MMO aspect affect to the architecture of the game? |
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| 16:30 |
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Fast graphics compo
Big screen – until 16:45 – iCal In Fast graphics competition competitors have 1.5 hours to draw a picture according to predefined theme. |
| 17:00 |
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ARTtech seminars - Developing Games for Nokia Phones
Seminar area – until 17:45 – iCal In this session, Nokia's Mika Pesonen talks about using the Qt development framework to develop games for new Nokia phones. This session presents a game example and covers topics including audio playback and mixing, OpenGL ES 2.0 rendering and optimizations and user input. |
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RC helicopters: flying demonstration with T-REX 600N
Outside main entrance – until 17:30 – iCal |
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| 17:30 |
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Brink - Final
Stage – until 19:00 – iCal Brink is a first person shooter where teams compete against each other by completing objectives and gaining points from that. Games are played in 5-player teams with 20 minute time limit. |
| 18:00 |
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Loading doors close
Loading entrance #1 – iCal Loading doors #1 on the ground floorare closed and open next time on Sunday 12:00. Use the Main entrance to get your equipment in during this time. |
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ASUS ROG Starcraft 2 - Semifinal 1
Powerplay – until 19:30 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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ARTtech seminars - Rocking your socks off with Windows Phone 7
Seminar area – until 18:45 – iCal Take a ride with Drazen Dodik to the wonderful world of Windows Phone development! See what's the phone really about and what does the new Windows Phone Mango bring. We'll get jiggy with some Silverlight development and see how to get all up in that phone! |
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| 19:00 |
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NHL 2011 - tournament
Game hall – until 23:00 – iCal NHL 11 is a ice hockey video game. In this tournament players compete for a place the World Cyber Games, often known as eSports Olympics, in South Korea in December. |
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ARTtech seminars - Wonders of Kinect Windows SDK
Seminar area – until 19:45 – iCal This talk will take you through the facts on what it means to develop with Kinect Windows SDK using C# so that you can develop a software that you can control with waving your hand or stomping the ground. You will get some very concrete info on how to start, where to get the tools and what are the key points on developing to this new and exiting platform! Speaker: Teemu Tapanila |
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| 19:30 |
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ASUS ROG Starcraft 2 - Semifinal 2
Powerplay – until 21:00 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
| 20:00 |
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Group compo deadline
PMS – iCal Deadline for group competitions. You need to successfully submit your work to PMS before this deadline and remember to make sure from PMS that the competition you are taking part of is one of these competitions. |
| 20:30 |
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Real wild demo - jury - come to Infodesk
Infodesk – until 22:30 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the Real wild demo competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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Concert - Press Play on Tape
Main stage – until 22:00 – iCal Press Play on Tape will be performing on the main stage, sending us on a trip to old games & rock'n'roll. |
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| 21:00 |
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ASUS ROG Starcraft 2 - Bronze match
Powerplay – until 22:30 – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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Team Fortress 2 - Semifinal 1
Game hall – until 23:00 – iCal Team Fortress 2 is a first person shooter game where teams compete against each other by trying to achieve map-specific objectives. Games are played in 6-player teams. |
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Team Fortress 2 - Semifinal 2
Game hall – until 23:00 – iCal Team Fortress 2 is a first person shooter game where teams compete against each other by trying to achieve map-specific objectives. Games are played in 6-player teams. |
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| 23:00 |
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64k intro - jury - come to Infodesk
Infodesk – until 01:00 Saturday – iCal Unfortunately, this event has been canceled. :( Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the 64k intro competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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ASUS ROG Starcraft 2 - Final
Stage – until 00:30 Saturday – iCal In ASUS ROG Starcraft II tournament players compete for prizes in 15000 euro prize pool. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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| Saturday | |
| 10:00 |
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Short film - jury - come to Infodesk
Infodesk – until 12:30 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the Short film competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
| 11:00 |
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Team Fortress 2 - Final
Stage – until 13:00 – iCal Team Fortress 2 is a first person shooter game where teams compete against each other by trying to achieve map-specific objectives. Games are played in 6-player teams. |
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Robowar tournament qualifier
Outside loading door #1 – until 13:00 – iCal In Robowar tournament small radio-controlled robots fight against each other by trying to immobilize or throw opponent outside the ring. |
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ARTtech seminars - Basics of demo programming
Seminar area – until 11:45 – iCal A brief introduction to programming demos on modern computers. What makes demo programming different from other areas of programming and what is needed in a demo? Covered topics range from timeline and resource management to different techniques for audio synchronization and other specialized topics. Speaker: Martti Nurmikari |
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| 12:00 |
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Guitar Hero: Guitar tournament - semifinal
Guitar Hero – until 18:00 – iCal In Guitar Hero: Guitar tournament individual players play against each other in Guitar Hero 5 game. |
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ARTtech seminars - Kajak3D, an open source multiplatform game engine
Seminar area – until 12:45 – iCal Kajak3D is an open-source multiplaform game engine being developed at the Kajaani University of Applied Sciences. This presentation will give an overview of the engine and how it can be used. Speaker: Veli-Pekka Piirainen |
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Pelitalo events begin
Pelitalo stand – until 23:00 – iCal |
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| 13:00 |
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Demo - jury
Infodesk – until 16:00 – iCal Jury selects the best entries for showing on the big screen from all participating productions. If you feel like you could give your opinion about entries participating in the Demo competition, sign-up for the jury duty at the Infodesk. Come 10 minutes before the jury starts to the Infodesk. |
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WCG.fi Starcraft 2 – Brackets
Game hall – until 16:00 – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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ARTtech seminars - Adventures in multithreaded gameplay coding
Seminar area – until 13:45 – iCal This session gives insight into how gameplay was programmed for Super Stardust HD (PS3) and Dead Nation (PS3) and discusses future direction on how to make gameplay programming both easier, faster and how to make it scale into multiple computing cores at the same time. The talk will contain specific lower level (C++) discussion, though some of the principles can be utilized by any language/platform. Speaker: Jere Sinisalo |
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RC helicopters: flying demonstration with T-REX 600N
Outside main entrance – until 13:30 – iCal |
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| 14:00 |
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Extreme music compo
Big screen – until 14:45 – iCal In Extreme music competition music is generated with programs that are under 32 kilobytes in size. In comparison, 32 kilobytes is just 2 seconds of normal quality compressed 128 kbits MP3/AAC music that is often used as a measure how much a MP3 player can hold music. |
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Tekken 6 - tournament
Game hall – until 18:00 – iCal Tekken 6 is fast paced fighting game that needs fast reflexes and perfect attack timing to beat the opponent. Players are fighting for a place to represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. |
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ASUS presents - Paragon WOW raiding
Powerplay – until 19:00 – iCal |
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ARTtech seminars - The art and design of Ridge Racer Unbounded
Seminar area – until 14:45 – iCal Bugbear's Art Director and Lead Designer give you an insider view on how Ridge Racer Unbounded came together. The presentation covers key art and design decisions. Just how is it going to differ from Bugbear’s and Namco's previous games? Speakers: Mikael Achrén and Karri Kiviluoma |
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| 15:00 |
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Graphics compo
Big screen – until 15:15 – iCal In Graphics competition images may be created with any desired method about anything. |
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Team Fortress 2 - Bronze match
Game hall – until 17:00 – iCal Team Fortress 2 is a first person shooter game where teams compete against each other by trying to achieve map-specific objectives. Games are played in 6-player teams. |
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Super Street Fighter - tournament
Game hall – until 19:00 – iCal Super Street Figher IV is fast paced fighting game that needs fast reflexes and perfect attack timing to beat the opponent. |
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Robowar tournament final
Outside loading door #1 – until 16:00 – iCal In Robowar tournament small radio-controlled robots fight against each other by trying to immobilize or throw opponent outside the ring. |
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ARTtech seminars - Future of location based mobile games
Seminar area – until 15:45 – iCal The talk will touch upon the future of mobile games and how location might play a role in the future of mobile gaming. Speaker: Ville Vesterinen |
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| 15:30 |
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Music compo
Big screen – until 16:15 – iCal In Music competition entries may be any type of music from any genre created with any method. |
| 16:00 |
RC helicopters: flying demonstration with T-REX 600N
Outside main entrance – until 16:30 – iCal |
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ARTtech seminars – All aboard to the Dark side of the Moon (Iron Sky)
Seminar area – until 16:45 – iCal Primary photography was finished and this means that Iron Sky is now shot and moving forward in Post-Production. Film will be released on 4th of April 2012. Assembly offers you a good opportunity to come and hear how the filming went in Frankfurt and in Australia. But don’t you worry; we have lots of bullets for those Moon-Nazis before the premiere. Speakers: Pekka Ollula, Jarmo Puskala, Juha Salmijärvi |
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| 16:30 |
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Oldskool demo compo
Big screen – until 17:15 – iCal Demos are programs that generate multimedia presentations in real-time while demo is running. This separates demos from animations that are not limited with this real-time constraint. In Oldskool demo competition everything has to happen on a commercially available computer before August 10th 1995. |
| 17:00 |
Voting closes for individual and Game development compos
PMS – iCal |
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ARTtech seminars – Angry Birds on the web
Seminar area – until 17:45 – iCal We'll discuss how Angry Birds is leveraging the web across various angles. Speakers: Pekka Ollula, Jarmo Puskala, Juha Salmijärvi |
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| 17:30 |
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Real wild demo compo
Big screen – until 18:15 – iCal Demos are programs that generate multimedia presentations in real-time while demo is running. This separates demos from animations that are not limited with this real-time constraint. In Real wild demo competition demo platform can be anything that can run real-time moving images, like mobile phones, oscilloscopes, browsers or even platforms that competitor has built himself. |
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WCG.fi Starcraft 2 - Single elimination 8 players
Game hall – until 19:30 – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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| 18:00 |
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ARTtech seminars - Robowar
Seminar area – until 18:45 – iCal All about Finnish robot combat. When and how all started and what is the situation of robot combat now (in Finland). Combat rules and practice. How to build first robot and how to participate. This presentation is aimed for Finn audience and is spoken in Finnish. Speaker: Eemu Bertling |
| 18:30 |
Prize ceremony 1
Stage – until 19:30 – iCal |
| 19:45 |
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Short film compo
Big screen – until 20:45 – iCal In Short film competition videos can be produced with any method desired. They can be animations, home videos or anything that comes in mind. |
| 20:00 |
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Poker tournament
Seminar area – until 00:00 Sunday – iCal Poker tournament consists of maximum 50 players playing Texas Hold'em Poker. Remember to sign-up in PMS before sign-up deadline! |
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WCG.fi Starcraft 2 - Semifinal 1
Game hall – until 21:00 – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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Bomberman tournament
Pelitalo stand – until 21:00 – iCal |
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| 21:00 |
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4k intro compo
Big screen – until 21:45 – iCal Demos are programs that generate multimedia presentations in real-time while demo is running. This separates demos from animations that are not limited with this real-time constraint. In 4k intro competition these programs are limited in size to maximum 4096 bytes on a high-end 2011 PC computer. 4096 bytes is comparable to the amount of text on one A4 sized page and therefore takes real skill to fit great effects and music to that size. |
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WCG.fi Starcraft 2 - Semifinal 2
Game hall – until 22:00 – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
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| 22:00 |
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64k intro compo
Big screen – until 22:45 – iCal Unfortunately, this event has been canceled. :( Demos are programs that generate multimedia presentations in real-time while demo is running. This separates demos from animations that are not limited with this real-time constraint. In 64k intro competition these programs are limited in size to 64 kilobytes on a high-end 2011 PC computer. 64 kilobytes is enough space to generate desired graphics and music algorithmically but doesn't enable usage of drawn graphics or recorded music. |
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Demo compo
Big screen – until 23:00 – iCal Demos are programs that generate multimedia presentations in real-time while demo is running. This separates demos from animations that are not limited with this real-time constraint. In Demo competition only realistic limitation for the demo was the speed of a high-end 2011 PC computer. |
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| 22:30 |
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WCG.fi Starcraft 2 - Bronze match
Game hall – until 00:30 Sunday – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
| Sunday | |
| 00:00 |
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WCG.fi Starcraft 2 - Final
Stage – until 02:30 – iCal WCG.fi Starcraft 2 tournaments will find out who will represent Finland in the World Cyber Games, often known as eSports Olympics, in South Korea in December. Starcraft 2 is a real-time strategy game where players need to make fast strategic and tactical decisions in constantly changing gameplay situations. |
| 10:00 |
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Loading doors open
Loading entrances #1 and #2 – iCal Loading doors #1 on the ground floor and loading doors #2 on the first floor are opened. |
| 11:00 |
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Machine Dance tournament finals
Stage – until 12:00 – iCal Machine dance competition consists of player stepping on his game controller according to the patterns on the screen following music playing on the background. Game used in the Machine Dance tournament is In the Groove |
| 12:00 |
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Guitar Hero: Guitar Tournament final
Stage – until 13:00 – iCal In Guitar Hero: Guitar tournament individual players play against each other in Guitar Hero 5 game. |
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Voting closes
PMS – iCal |
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| 14:00 |
Prize ceremony 2
Stage – until 14:30 – iCal |
| 14:30 |
Closing ceremony
Stage – until 15:00 – iCal |
| 16:15 |
Lights go on
All areas – iCal |
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AssemblyTV broadcast ends
AssemblyTV – iCal |
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| 16:30 |
Party network goes down
All areas – iCal |
| 17:00 |
Electricity is cut
All areas – iCal |
| 18:00 |
Loading doors closed
Loading entrances #1, #2 and #3 – iCal |
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ASSEMBLY Summer 2011 is over - see you next year!
All areas – iCal |
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